Reconstruction is the abstract “rebuilding” of something that has been lost , destructed using any technique that might be hand-drawing, computer modeling or something else. Also, a big part of reconstruction is being able to view or visualize in detail.
The use of computers in generating a reconstruction, as was the case in the example of Celsus Library, greatly increases the possibilities and quality of the representation, and also allows the introduction of very realistic details derived on the basis of real elements found at a site. Through a 3D computer model, it is possible to show the structure to be reconstructed in an extremely detailed form, which is not the case using traditional methods, such as artistic perspective . A 3D model can provide both perspectives from many viewpoints and scaling models. And ,both 2D & 3D images can be generated as a result.
With this perspective, we intended to reconstruct the Celsus Library and it’s close enviroment which is one of the most popular buildings of the Ephesus antic city. So, it is possible to walk-through the site via computer interactively. Besides , Lost parts of the building also can be seen with very realistic details. That’s why , project gives us the opportunity to promote Celsus library with high quality and high tech representation.
3D Studio Max is used for 3D modeling and reconstruction. Additionally, VRML gives the chance to publish the model on the Internet and walk-through it from Internet. Project also covers short animated 3D film and multimedia presentation CD about 3D reconstruction of Celsus library.